About Hearso
A small product built by a small team, in the open, for teams that do not share an office.
What we are building
One short game a day for distributed teams, async by default, with the scores revealed together. It started as a trivia game and is becoming a library of them. The constraint we design against is simple: it has to survive a busy week, or it is not a ritual.
How we work
In the open, mostly. Every release is written up twice — once for the people using it and once, in technical detail, for anyone reading the code — and both are public. When something breaks we say what broke and what we changed, rather than shipping a quiet fix and a cheerful note.
- Every version appears in the changelog, including the ones that only fixed our own mistakes.
- Nothing is announced before it works.
- We would rather write down a limitation than let you find it.
Where it is going
More games, a better library, and the things teams keep asking for. The roadmap is public and the changelog says what actually landed, which are deliberately two different documents.